The Desert sands of Terminus, this was a general Ground Terrain Treatment to cover all such regional Biomes, before opening things up to the more bespoke desert treatments found in more exotic desert regions, in Pantheon: Rise of the Fallen. Again, sand is a great medium for environmental storytelling, especially where the tales that trackways and erosion can tell in-game are concerned. So much planned for these terrain types, as touching the long dead remnants of ancient creatures, and Points of Interest in these rich Biome types...